Kyle uses a wide range of software, including Photoshop, the 3D modelling software Blender and the game engine Unreal Engine in his workflows. Below, he talks us through his thinking behind four ...
Box modelling in Blender may feel a bit weird and alien when you try it for the first time. It certainly took me a while to get used to it, but once you have the hang of the basics it becomes very ...
Blender is a 3D creation suite that is both free and open-source, in this feature I'll explain everything you need to know about Blender and how to get started. Blender has a large and faithful fan ...
The first step to designing a character is to understand its purpose in the application or scene. For example, if this character is to be created for a first-person training program, you may only need ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results