Kojima Productions has been using the Decima Engine for a decade now, and it's finally been revealed why the choice was made.
No wonder Aloy is in Death Stranding.
Decima engine's Pico, AKA Progressive Image Compositor, will be available on PC for the first time, on Death Stranding 2.
Akio Sakamoto, Chief Technology Officer for Kojima Productions, has revealed why the company opted for the Decima Engine when making Death Stranding and its sequel. Speaking with Automaton, ...
Hideo Kojima reveals that his mysterious upcoming PS4 game, Death Stranding, uses the same game engine as Guerrilla Games' PS4 exclusive Horizon: Zero Dawn. That PlayStation Experience panel took ...
We now know Guerrilla's bespoke upscaling technology is named Pico, and that it was employed for DS2 and is an option for players of the upcoming PC version. Notably, this tech is ...
Powered by Guerrilla Games, Decima engine, the quality of that first game was a testament to the talent of the team and ease of development that Decima brings. But over 5 years later, how have things ...
Skoar! on MSN
Death Stranding 2 director embraces Decima engine for ambitious features despite its challenges
Decima empowers us to achieve a range of goals that would be challenging to realize through other means.
Nixxes is once again handling the PC port, and the studio says it's aiming for the game to run on a wide variety of systems and hardware configurations. The good news is that you won't have to worry ...
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