13hon MSN
Microsoft announces Shader Model 6.10 preview with neural rendering for all GPUs, not just Nvidia's
Max out your GPU's matrix hardware without paying fealty to Nvidia.
Microsoft has released a preview of Shader Model 6.10 as part of its DirectX Agility SDK 720 update, continuing its steady evolution of the DirectX graphics API.
Two new implementations is expected to come soon that will be a boon for PC gamers. Following Mantle API, DirectX and OpenGL will start offering low-level access to provide more efficient ways of ...
This could be the edge they need to fight for market share for both Windows 10 gaming and the Xbox One. Were you still a doubter regarding the performance boost of DirectX 12? We have a new video that ...
Intel has officially dropped native DirectX 9 hardware support for its integrated Xe GPUs on its 12th Gen Core "Alder Lake" CPUs, as well as its upcoming Arc A-series desktop GPUs. In its place, Intel ...
Microsoft has revealed a new Video Encode API for DirectX 12, allowing developers to take advantage of GPU acceleration to encode H264 and HEVC content. The feature is native in Windows 11 too.
Microsoft has confirmed the existence of DirectX 12. As expected, it will be unveiled at GDC 2014 on March 20. It would appear that all the usual suspects are already on board -- the use of their ...
Windows 10’s blatant bid to woo back PC power users already looks pretty damned appealing, despite being in a very early state. But Microsoft’s still holding a trump card up its sleeve that’s ...
Recently, you may have noticed an ever-present flow of stories surrounding OpenGL and OpenGL ES successor Vulkan, a new low-level API from non-profit consortium the Kronos Group. Most notably, we ...
Microsoft today introduced DirectX 12 at the annual Game Developers Conference (GDC) in San Francisco. DX12 is Microsoft's latest version of the graphics API that is the dominant standard in the ...
The time’s are a-changing, and the graphics technology games have used for decades are changing right along. Khronos Group is throwing out nearly 25 years of OpenGL and starting fresh with a powerful ...
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