It’s been confirmed by developers Screen Burn that Canadian musician and filmmaker Pilotpreist (real name Anthony Scott Burns ...
As real astronauts vanish behind the moon, games have long tried to evoke the fragile quiet of drifting through space ...
Alien: Isolation's 20-hour runtime grew that long by accident, according to a dev who says that the Xenomorph's increasing intelligence drove the horror game's playtime up. In an interview on the FRVR ...
With its PS5 release scheduled for 2026, developer Screen Burn is beginning to post more about its Silent Hill: Townfall project. Today, it's revealed Anthony Scott Burns, aka Pilotpriest, will ...
This article contains spoilers for the Alien: Earth Season 1 finale. Who are the real monsters on Alien: Earth? That’s literally the title of the final episode of Season 1, “The Real Monsters,” but it ...
Rebellion Developments has announced it is beavering away on a new horror-based first-person shooter, Alien Deathstorm, which is slated to launch in 2027 for PS5, PC, and Xbox Series X/S. Described as ...
Survival games make up some of the best video games ever made, and they continue to dominate the industry with every new ...
The 1980s saw five Alien games released, with multiple of them being available on the Commodore 64, Atari 2600, and MSX. The first Alien game was released in 1982 for the Atari 2600. The last Aliens ...
Joshua started at GameRant in 2017 where he fell in love with a company that supports creativity, treats video games with the respect they deserve, and is complete with people whose passions match his ...
The two men rehearsed each scene before bringing out the puppet so they could get the blocking nailed down. “That would be our one chance to check in with each other, see each other’s eyes, and sort ...
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10 Horror Games Without Enemies
Sometimes, the absense of danger is far more terrifying. These 10 horror games get the scares across without traditional ...
The Cosmic Abyss to discover how the game honors the Cthulhu mythos while struggling with some technical rough edges.
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